![]() ![]() Immersive - Whether you're using a virtual reality headset, AR glasses or just your smartphone, you'll be able to enter a new level of immersion and interactivity in the metaverse, where users can feel both an individual and social sense of presence. There’s also no way to ‘pause’, ‘unplug’ or ‘reset’ a virtual world, making it a continuous experience. All activities you have inside a virtual world will exist and change in real-time. Persistent and synchronous - Much like “real life,” the metaverse will be a synchronous living experience for its users. Famed venture capitalist Matthew Ball, who was among the first to predict the rise of the metaverse, defines it as a “massively scaled and interoperable network of real-time rendered 3D virtual worlds which can be experienced synchronously and persistently by an effectively unlimited number of users with an individual sense of presence, and with continuity of data, such as identity, history, entitlements, objects, communications, and payments." Here’s a closer look at some of those metaverse characteristics: We’ve mentioned that a set definition of the metaverse is yet to be agreed on, but there are a few characteristics that will be common to all virtual worlds. ![]() Shared virtual worlds are meant to be explored in many ways, and the higher the number of utility cases they can feature, the more users will want to be a part of it. Each will have their own economies, communities, infrastructures and areas of interest.īefore we get into the nitty gritty, it’s worth noting that the metaverse, as the overlap of digital and physical worlds, is still an evolving concept that depends not just on underlying technology like VR and AR, but also on the creative and content offerings it can bring forward. Eventually, the metaverse will become a full-on evolution of the internet which we have now - Web 2.0 - into Web 3.0, completed with several highly functioning, interconnected and decentralized virtual spaces. The popularity of virtual reality gaming in particular is helping bring the concept of the metaverse to the mainstream, alongside growing interest for adjacent technology like blockchain and crypto.īy overlapping all of these digital evolutions, we’re seeing the rise of the first iterations of the metaverse. Using one such interface, we will be able to access metaverse experiences across a vast array of interests, like gaming, real estate, fashion, among other areas. Much like in Snow Crash, users have many ways of entering the metaverse, including VR and AR headsets, smartphones and personal computers. Over the last two decades, the building blocks of what was once a fictional world in a sci-fi book have slowly materialized thanks to advancements in virtual and augmented reality, and artificial intelligence. This will be made possible thanks to the convergence of key emerging technologies. Imagine the things you already do today online, from playing and socializing to working and learning, in the metaverse all of it will be even more immersive, dynamic and meaningful. In this sense, we can simply understand the metaverse as the evolution of the internet where there won't be much separation between digital and physical. The word itself is a combination of ‘Meta’, the Greek prefix for beyond, across or after, and universe. It’s perhaps most notable that while written when the internet was still taking its first steps, Snow Crash turned out to be a rather accurate glimpse into a future of digitalization that we are now seeing come to life. To access the metaverse, characters would use headphones and goggles and, quite prophetically, the novel also features electronic currencies. ![]() In it, author Neal Stephenson conceptualized the metaverse as an immersive online world which people could explore and interact with as avatars. In 1992, a dystopian novel titled “Snow Crash” featured for the first time the term ‘metaverse’. Everything you need to know to understand the metaverse ![]()
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